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forgot to remove unused code from explosive shot
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ncberman committed Apr 11, 2024
1 parent e68be22 commit af3a52e
Showing 1 changed file with 1 addition and 9 deletions.
10 changes: 1 addition & 9 deletions sim/hunter/explosive_shot.go
Original file line number Diff line number Diff line change
Expand Up @@ -94,12 +94,4 @@ func (hunter *Hunter) registerExplosiveShotSpell(timer *core.Timer) {
})
},
})
}

func (hunter *Hunter) calcExplosiveShotDamageMultipliers() float64 {
damageMultiplier := 1.0
if hunter.HasRune(proto.HunterRune_RuneBracersTNT) {
damageMultiplier *= 1.1
}
return damageMultiplier
}
}

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