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Feral Tank set bonus #1180

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emsimpson92
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}
},
OnSpellHitDealt: func(aura *core.Aura, sim *core.Simulation, spell *core.Spell, result *core.SpellResult) {
if spell.SpellID == druid.MangleBear.SpellID || spell.SpellID == druid.SwipeBear.SpellID {
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Another knit here, but can you add SpellCodes on both spells and use that instead of the SpellID here? That's our general practice since Spell IDs don't work for anything that has multiple spell ranks available at any given time

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Feedback addressed. Moving this to a separate PR

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