Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

vigo/aura-stuff #3912

Merged
merged 1 commit into from
Oct 20, 2023
Merged

vigo/aura-stuff #3912

merged 1 commit into from
Oct 20, 2023

Conversation

vigo2
Copy link
Contributor

@vigo2 vigo2 commented Oct 19, 2023

[core] remove the effectively unused sim.init() hierarchy
[core] expire aura for disabled pets (so they don't start with buffs lasting until the next advance())
[core] don't call into "user land" before the internal aura tracker state is consistent (for aura.Deactivate())

[core] expire aura for disabled pets (so they don't start with buffs lasting until the next advance())
[core] don't call into "user land" before the internal aura tracker state is consistent (for aura.Deactivate())
@vigo2 vigo2 requested a review from jimmyt857 October 19, 2023 08:50
@vigo2 vigo2 merged commit 46e6bd8 into wowsims:master Oct 20, 2023
2 checks passed
@vigo2 vigo2 deleted the vigo/aura-stuff branch October 29, 2023 09:27
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants