Version 1.1.3 – Snapshot
Pre-release
Pre-release
AmauryCarrade
released this
28 Oct 09:47
·
367 commits
to master
since this release
_Warning._ This is a development snapshot. It may not have been tested, or only partially. Use this at your own risks, and don't forget to add an issue if you find a bug!
This snapshot features improved fireworks, new ProTips, new options, teams with a maximal size, a lot of refactorization and a lot of bug fixes.
Changelog
Features
- Fireworks are no longer launched from a single point.
- Added some new ProTips: for the crafts, the “golden heads”, the initial invincibility.
- Improved the way sounds are managed.
- You can configure the volume and the pitch.
- Added a start sound, and a ProTips one.
- Deaths are highlighted in a
grep
-friendly way, in the console. Death message included. - The players are notified when they enter/leave a team.
- You can now specify the maximal size of a team in the configuration file.
- The team names are no longer limited to 16 characters.
- The
/uh team list
command now displays the on/offline state of the players. - The initial teleportation to the spawn point (when the game is not started) is now safe and can be disabled.
- You can now add/remove health with
/uh heal[all] [player] ±diff
(ex/uh heal AmauryPi +2
). - You can now ask the spawn points generator to avoid water.
Refactorizations
- On the way sounds are managed.
- On how the scoreboard is generated.
Major bug fixes
- Bugs if some players are offline.
- Exception displayed in the console when someone clicks on his inventory (don't affect the game, but leads to a console full of exceptions).
- Server crash when throwing an ender pearl, if the ender pearl's damages are disabled (#44).
The configuration file needs to be regenerated.
The language files WILL be regenerated, save your changes.
The Portuguese language file is not currently updated.