(Pardon the dust, both the library and this readme are still a work in progress)
libstarlight is a fully-featured application framework for 3DS homebrew written in C++14.
Features include:
- Fully themable UI framework with rich widgets designed for the 3DS's touchscreen
- Underlying graphics framework built on citro3d, using premultiplied alpha blending
(textures automatically converted on load) - Streamlined, easy-to-use onscreen keyboard
- Centralized configuration system for application-specific settings and storage, complete with optional auto-saving on exit
- Filesystem helpers to streamline working with SD and romfs contents
- Various basic datatypes for convenience and interoperability
Please keep in mind that while libstarlight is still in beta (pre-1.0.0) not everything is final. Expect occasional (usually minor) breaking changes as things settle.
libstarlight requires devkitARM r46 or later, along with:
- reasonably up-to-date libctru
- citro3d
Additionally, libstarlight contains versions of the following bundled within:
(section WIP, take a look at the testbed for a slightly scattered example)
To ensure your application runs properly without themes installed to the SD card, it is recommended to include a copy of the default theme (or any theme with no fallback) at romfs:/.fallback_theme/
.
(Themes on SD go in sdmc:/.starlight/themes/
)
- MIT (see license.md)
Bundled dependencies (see _incLib) have their own terms and/or notices, as listed in their respective files.