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[release] v2.0.0
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zhouzi committed May 14, 2015
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Expand Up @@ -9,31 +9,25 @@ A Game About JavaScript Specificities.

# Change Log

## v2.0.0 - [Unreleased]

* [x] Design the mobile experience
* [x] Increase round duration from 12 to 15
* [x] Improve random pick to avoid repetition *(copy list, splice picked items)*
* [x] Make a local copy of the questions
* [x] When picking a random question, remove it from the local copy
* [x] When running out of questions, show the game over modal
* [x] Make the winning and losing gap depends on the complexity of the question
* [x] Giving a wrong answer to an easy question decrease a lot
* [x] Giving a right answer to an easy question increase a little
* [x] Giving a wrong answer to a hard question decrease a little
* [x] Giving a right answer to a hard question increase a lot
* [x] Added two modes: "normal" and "hardcore"
* [x] Both modes have a timer of 15 seconds but...
* [x] **normal mode**: a right answer gives 15 seconds (reseting the life bar to 100%) while a wrong one has no effects
* [x] **hardcore**: a right answer gives 1-3 seconds while a wrong one drops the life bar of 1-3 seconds (the amount depends on the complexity of the question)
* [x] Add a `<noscript></noscript>` tag
* [x] Display "So, what's the result of..." only the first time
* [x] Simplify the model of a question
* [x] Add spec to make sure that every questions has its correct answer
* [x] Shuffle answers before display
* [ ] Update CONTRIBUTING.md
* [x] Improve some questions
* [x] Change description to remove restriction to "logical operators"
## v2.0.0 - 2015-05-14

* The game is now responsive, meaning it works on smartphones as well as desktop computers
* The timer for a round has been increased from 12 to 15
* Improved the random pick of questions to avoid repetition
* The game now also ends when the player answered all the questions
* There is now two modes:
* **normal**: A right answer rise the timer to its maximum
* **normal**: A wrong answer doesn't affect the timer
* **hardcore**: A right answer rise the timer of 1 to 3 seconds
* **hardcore**: A wrong answer drop the timer of 1 to 3 seconds
* **hardcore**: The amount of the "gap" depends on the complexity of the question
* The answers are now displayed randomly
* The structure of a question is now pretty simple and tested
* Fixed and improved some questions
* Fixed taunts to display "So, what's the result of..." only at the start of a new round
* Added a `<noscript>` tag
* Updated description to remove restriction to JavaScript "logical operators"
* Updated CONTRIBUTING.md according to the new changes

## v1.1.0 - 2015-05-02

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