Releases: DimensionalDevelopment/VanillaFix
Releases · DimensionalDevelopment/VanillaFix
untagged-34a201a50812b3298756
Add null checks for quads and quads.getSprite()
1.0.8
New features:
- Included BedPatch's fix
- Improved world creation time on large modpacks
- Improved mod identification, list is now ordered and there are less false positives
- Added Chinese translation (thanks to @gxy17886)
- Added support for Tinkers' Construct animated liquids
- Added support for OpenBlocks animated tanks
- Made crash reports include crashing entity/tile entity NBT
Bugs fixed:
- Fixed incompatibility with Sponge, LiteLoader, and Valkyrian Warfare
- Fixed startup error screen sometimes failing to display due to problems with Forge's mod loading screen
- Fixed chisel compatibility breaking the startup error screen and the Forge missing mod dependency screens
- Fixed possible ID shifts in worlds with blocks of ID >4096
- Fixed lag while falling down from a large height
untagged-b40ab27b4fb9c144227a: Improve compatibility with other mods
- Adjust priority for Valkyrien Warfare - Exclude Mixin library from mod identification - Preserve order when identifying mods - Disable ID limit removal when NEID is installed
untagged-82b75348a942f7a98a80
Improve build.gradle and .travis.yml
untagged-8fd8da8ce07b20bd1803
Save palette along with the chunk (fixes #62)
untagged-2fb783237663faa0a084: Create Chinese translation
Create Chinese translation。
untagged-0a84884099592fd3c5cd
Remove move code for now
untagged-ee151402c3371a3f8df5
Check that chisel is actually loaded (fixes #48)
untagged-b54560861aa1096a2c5a
Upgrade gradle
untagged-90fd48aacc2f12e0941b
Use separate GUI loop for crash screen to prevent the game from crash…