Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[spine-unity] SkeletonRenderTexture set dynamic GameObject layer same as original Renderer #2648

Open
wants to merge 1 commit into
base: 4.2
Choose a base branch
from

Commits on Oct 2, 2024

  1. [spine-unity] SkeletonRenderTexture set dynamic GameObject layer same…

    … as original Renderer
    mavlac committed Oct 2, 2024
    Configuration menu
    Copy the full SHA
    a1b71bc View commit details
    Browse the repository at this point in the history