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2-1 jobs skill rebalance (2018 patch/Renewal) #3223

Merged
merged 21 commits into from
Apr 30, 2024

Commits on Apr 7, 2024

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  2. Rebalance of KN_BOWLINGBASH (Bowling Bash)

    - Area of effect: 3x3 -> 5x5 centered on target
    - Number of hits changed
      - 2-handed weapons: number of hits depend on number of targets
        - 1 target: 2 hits
        - 2 / 3 targets: 3 hits
        - 4 or more targets: 4 hits
      - other weapons: 2 hits
    - Variable cast time removed
    - Knockback increased: 1 cell -> 5 cells
    - 1 second cooldown added
    - After using the skill, caster can't switch weapons for 1 second
    - Gutterline feature removed
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  3. Rebalance of KN_BRANDISHSPEAR (Brandish Spear)

    - Change damage type: Short range physical -> Long range physical
    - Damage formula changed
    - Remove variable cast time
    - Add 0.5s delay after skill
    - Adds 1 second cooldown.
    - SP consumption increased: 12 -> 24.
    - After using the skill, caster can't switch weapons for 1 second
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  4. Rebalance of KN_TWOHANDQUICKEN (Two-Hand Quicken)

    - Gives additional 10% of ASPD (as equipment ASPD)
    - Now gives HIT +(2 * SkillLevel)
    - Now gives CRIT +(2 + SkillLevel)
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  5. Rebalance of KN_CHARGEATK (Charge Attack)

    - Fixed and variable casttime removed
    - Added Cooldown of 0.5s
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  6. Rebalance of BS_ADRENALINE (Adrenaline Rush)

    - Gives additional ASPD +10% to caster and party members (as Equip ASPD)
    - Added HIT +(5 + 3 * SkillLevel) effect to caster and party members
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  7. Rebalance of BS_OVERTHRUST (Over Thrust)

    - Weapon destruction chance removed
    - Party members bonus changed based on skill level:
         5% / 5% / 10% / 10% / 15%
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  8. Rebalance of AS_SONICBLOW (Sonic Blow)

    - Attack motion removed
    - Damage formula changed
    - Skill now does 50% more damage if target has less than 50% HP
    - Skill modifier is no longer halved when Enchant Deadly Poison is
      active
    - Global delay reduced: 2s -> 0.5s
    - 1s cooldown added
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  9. Rebalance of AS_SPLASHER (Venom Splasher)

    - Damage formula changed
    - Explosion delay changed
    - Cooldown changed
    - Red Gemstone requirement removed
    - Explosion damage no longer splits between targets
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  10. Rebalance of WZ_VERMILION (Lord of Vermilion)

    - Damage formula changed
      - Old: (100 ~ 330)% x 4 waves (10 hits each)
      - New: [400 + (Skill Level x 100)]% x 1 wave (20 hits)
    - Fixed casting time changed
      - Old: [2.48 - (Skill Level × 0.08)] seconds
      - New: 1.5 seconds at all skill levels
    - Variable casting time changed
      - Old: [9.92 - (Skill Level × 0.32)] seconds
      - New: [6.5 - (Skill Level × 0.2)] seconds
    - Global delay of skills reduced
      - Old: 5 seconds at all skill levels
      - New: 1 second at all skill levels
    - 5 seconds cooldown added
    - Chance of causing blind effect increased
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  11. Rebalance of WZ_METEOR (Meteor Storm)

    - Fixed casting time reduced
      - Old: 2.4 seconds at all skill levels
      - New: 1.5 seconds at all skill levels
    - Variable casting time reduced
      - Old: 9.6 seconds at all skill levels
      - New: 6.3 seconds at all skill levels
    - Global delay of skills reduced
      - Old: 2 ~ 7 seconds
      - New: 1 second at all skill levels
    - Cooldown added: [2 + (Skill Level x 0.5)] seconds
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  12. Rebalance of WZ_STORMGUST (Storm Gust)

    - Fixed casting time changed
      - Old: [0.8 + (Skill Level * 0.16)] seconds
      - New: 1.5 seconds at all skill levels
    - Variable casting time changed
      - Old: [3.2 + (Skill Level * 0.64)] seconds
      - New: [4.3 + (Skill Level * 0.2)] seconds
    - Global delay of skills reduced
      - Old: 5 seconds at all skill levels
      - New: 1 second at all skill levels
    - 6 seconds cooldown added
    - Damage formula changed
      - Old: (100 + 40 * Skill Level)% MATK
      - New: (70 + 50 * Skill Level)% MATK
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  13. Rebalance of WZ_JUPITEL (Jupitel Thunder)

    - Fixed casting time changed
      - Old: [0.32 + (Skill Level × 0.08)] seconds
      - New: 0.5 seconds at all skill levels
    - Variable casting time changed
      - Old: [1.28 + (Skill Level × 0.32)] seconds
      - New: [1.8 + (Skill Level × 0.2)] seconds
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  14. Rebalance of WZ_EARTHSPIKE (Earth Spike)

    - Damage formula changed
      - Old: 100% per hit
      - New: 200% per hit
    - Fixed casting time changed
      - Old: (Skill Level x 0.112) seconds
      - New: 0.2 + (Skill Level x 0.2) seconds
    - Variable casting time changed
      - Old: (Skill Level x 0.448) seconds
      - New: 0.7 + (Skill Level x 0.5) seconds
    - Global delay of skills reduced
      - Old: 0.8 + (Skill Level x 0.2) seconds
      - New: 0.9 + (Skill Level x 0.1) seconds
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  15. Rebalance of WZ_HEAVENDRIVE (Heaven's Drive)

    - Fixed casting time changed
      - Old: (Skill Level x 0.16) seconds
      - New: 0.8 seconds at all skill levels
    - Variable casting time changed
      - Old: (Skill Level x 0.64) seconds
      - New: 0.9 + (Skill Level x 0.2) seconds
    - Global delay of skills reduced
      - Old: 1 second at all skill levels
      - New: 0.5 seconds at all skill levels
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  16. Rebalance of PR_MAGNUS (Magnus Exorcismus)

    - Fixed casting time reduced: 3s -> 1s
    - Variable casting time reduced: 12s -> 4s
    - Global delay of skills reduced: 4s -> 1s
    - Cooldown added: 6s
    - Skill now deals damage to monsters of all race monsters
      (instead of only Undead property and Demon race monsters)
    - Skill now deals additional 30% damage per hits to monsters with:
      - Demon race
      - Shadow property
      - Undead race or property
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  17. Rebalance of PR_MACEMASTERY (Mace Mastery)

    - Also gives CRI +(SkillLevel) when equipped with Maces
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  18. Rebalance of PR_SUFFRAGIUM (Suffragium)

    - Now affects all nearby party members (Range: 18 cells)
    - Now casts on Self instead of Target
    - Effect reduced: 15%/30%/45% -> 10%/15%/20% cast time reduction
    - Duration changed:
       - Old: 30s/20s/10s or when you cast a skill
       - New: 60s (no longer ends when you cast a skill)
    - SP cost increased: 8 SP -> 45/57/69
    - 0.5s fixed casting time added
    - 1s variable casting time added
    - Global delay of skills reduced: 2s -> 1s
    - 30s cooldown added
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  19. Rebalance of PR_IMPOSITIO (Impositio Manus)

    - Now affects all nearby party members (Rangee: 18 cells)
    - Now casts on Self instead of Target
    - Effect changed:
      - Old: ATK +(5 x SkillLevel)
      - New: ATK/MATK +(5 x SkillLevel)
    - Lower level buffs does not replace an active, higher level, one
    - SP cost increased:
      - Old: 10 + (Skill Level x 3)
      - New: 56 + (Skill Level x 3)
    - Duration increased:  60s -> 120s
    - Fixed casting time added: 0.5s
    - Variable casting time added: 1s
    - Global delay reduced: 3s -> 1s
    - Cooldown added: 30s
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  20. Rebalance of HT_LANDMINE, HT_CLAYMORE and HT_BLASTMINE

    - Fixed casting time reduced: 1s -> 0.3s
    - Variable casting time added: 0.5s
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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  21. Rebalance of HT_BLITZBEAT (Blitz Beat)

    - Damage formula changed
    - Auto Blitz Beat no longer splits the damage among multiple targets
    
    From massive skills rebalance (1st/2nd/transclass) (2018.10.31)
    guilherme-gm committed Apr 7, 2024
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