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Moved shaders to prism lang #2864

Moved shaders to prism lang

Moved shaders to prism lang #2864

Triggered via pull request February 17, 2025 03:38
Status Success
Total duration 2m 43s
Artifacts 4

build-validation.yml

on: pull_request
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5 warnings
build-macos
libpng 1.6.45 is already installed and up-to-date. To reinstall 1.6.45, run: brew reinstall libpng
build-ios
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
build-ios
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
build-windows
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.
build-windows
Input 'save-always' has been deprecated with message: save-always does not work as intended and will be removed in a future release. A separate `actions/cache/restore` step should be used instead. See https://github.com/actions/cache/tree/main/save#always-save-cache for more details.

Artifacts

Produced during runtime
Name Size
soh-ios
1.2 MB
soh-linux
2.15 MB
soh-mac
1.18 MB
soh-windows
6.49 MB