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tidy-result-publish
tidy-result-publish #2067: completed by Spodi
February 18, 2025 22:53 20s
February 18, 2025 22:53 20s
V-Sync toggle in SDL (OpenGL + Metal)
tidy-format-validation #2134: Pull request #822 synchronize by Spodi
February 18, 2025 22:52 1m 27s Spodi:OpenGL-VSync
February 18, 2025 22:52 1m 27s
V-Sync toggle in SDL (OpenGL + Metal)
build-validation #2869: Pull request #822 synchronize by Spodi
February 18, 2025 22:52 3m 16s Spodi:OpenGL-VSync
February 18, 2025 22:52 3m 16s
tidy-result-publish
tidy-result-publish #2066: completed by Malkierian
February 18, 2025 20:10 2s
February 18, 2025 20:10 2s
tidy-result-publish
tidy-result-publish #2065: completed by KiritoDv
February 18, 2025 03:49 15s
February 18, 2025 03:49 15s
Moved shaders to prism lang
tidy-format-validation #2132: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:47 1m 33s KiritoDv:shader-load
February 18, 2025 03:47 1m 33s
Moved shaders to prism lang
build-validation #2867: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:47 20m 20s KiritoDv:shader-load
February 18, 2025 03:47 20m 20s
tidy-result-publish
tidy-result-publish #2064: completed by KiritoDv
February 18, 2025 03:45 3s
February 18, 2025 03:45 3s
Moved shaders to prism lang
build-validation #2866: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:43 3m 21s KiritoDv:shader-load
February 18, 2025 03:43 3m 21s
Moved shaders to prism lang
tidy-format-validation #2131: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:43 1m 58s KiritoDv:shader-load
February 18, 2025 03:43 1m 58s
tidy-result-publish
tidy-result-publish #2063: completed by KiritoDv
February 18, 2025 03:19 3s
February 18, 2025 03:19 3s
Moved shaders to prism lang
tidy-format-validation #2130: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:18 1m 2s KiritoDv:shader-load
February 18, 2025 03:18 1m 2s
Moved shaders to prism lang
build-validation #2865: Pull request #821 synchronize by KiritoDv
February 18, 2025 03:18 2m 41s KiritoDv:shader-load
February 18, 2025 03:18 2m 41s
tidy-result-publish
tidy-result-publish #2062: completed by KiritoDv
February 17, 2025 03:41 11s
February 17, 2025 03:41 11s
Moved shaders to prism lang
tidy-format-validation #2129: Pull request #821 synchronize by KiritoDv
February 17, 2025 03:38 3m 12s KiritoDv:shader-load
February 17, 2025 03:38 3m 12s
Moved shaders to prism lang
build-validation #2864: Pull request #821 synchronize by KiritoDv
February 17, 2025 03:38 2m 43s KiritoDv:shader-load
February 17, 2025 03:38 2m 43s
tidy-result-publish
tidy-result-publish #2061: completed by KiritoDv
February 17, 2025 01:41 18s
February 17, 2025 01:41 18s
Moved shaders to prism lang
build-validation #2863: Pull request #821 synchronize by KiritoDv
February 17, 2025 01:38 2m 44s KiritoDv:shader-load
February 17, 2025 01:38 2m 44s
Moved shaders to prism lang
tidy-format-validation #2128: Pull request #821 synchronize by KiritoDv
February 17, 2025 01:38 2m 47s KiritoDv:shader-load
February 17, 2025 01:38 2m 47s
tidy-result-publish
tidy-result-publish #2060: completed by Spodi
February 16, 2025 23:39 10s
February 16, 2025 23:39 10s
V-Sync toggle in SDL (OpenGL + Metal)
tidy-format-validation #2127: Pull request #822 synchronize by Spodi
February 16, 2025 23:38 1m 38s Spodi:OpenGL-VSync
February 16, 2025 23:38 1m 38s
V-Sync toggle in SDL (OpenGL + Metal)
build-validation #2862: Pull request #822 synchronize by Spodi
February 16, 2025 23:38 2m 3s Spodi:OpenGL-VSync
February 16, 2025 23:38 2m 3s
tidy-result-publish
tidy-result-publish #2059: completed by Spodi
February 16, 2025 20:37 15s
February 16, 2025 20:37 15s