Skip to content

Releases: Rain-World-Modding/RegionKit

3.16.1: 1.16.1 version bump

20 Dec 12:18
Compare
Choose a tag to compare

New Features:

  • Echo Extender support for localizations
  • more Tat txt arts

Bugfixes:

  • fixes Openalt art
  • fixes slugcat not being visible in the void sea

3.16

14 Nov 06:19
Compare
Choose a tag to compare

New Features:

  • Multi-color Snow Sources by LudoCrypt
  • Zipper insects by Alduris
  • No Batfly Lurk Zone by Alduris
  • Turbo Baker by Vigaro, integrated by Alduris
  • WaterWarble shader by Cactus
  • FanLight by M4rbleL1ne (ported from Howling Rift Code Stuff)
  • DenseFog by M4rbleL1ne (ported from Foresaken Station Code Stuff)
  • BackgroundBuilder rubble config & sprite container config by Bro
  • Inspector Recolor Property by Bro
  • Additional ExtendedGates alt artwork by Tat011

Bugfixes

  • SpinningFans don't break other sprites (fixed by DryCryCrystal)
  • SteamHazard not FPS dependent (fixed by Alduris)

3.15.2

28 May 21:12
67c7d33
Compare
Choose a tag to compare
  • Colored snow now changes colors for dusk and night
  • new FullRoomWind effect

3.15.1

18 May 09:09
ccfc4a3
Compare
Choose a tag to compare
  • RGB snow now works without MSC
  • BackgroundBuilder atmosphereColor and multiplyColor now work with day\night cycle
    See the release notes for RegionKit 3.15 for the changes in the major update

3.15

17 May 20:40
e1cf800
Compare
Choose a tag to compare

new features:

  • HSLSnow and RGBElectricDeath effects by Cactus
  • EffectColorButterfly insect by Alduris
  • Remix menu by Forthbridge, which lets you enable or disable some controversial features
  • SlipperyZone object by Bro
  • some new BackgroundBuilder features by Bro, finally supporting the Metropolis background

3.14

17 Feb 06:09
Compare
Choose a tag to compare

What's Changed

  • Add MurkyWater and ReflectiveWater effects by ASlightlyOvergrownCactus
  • Improved Shortcut Cannons that now work underwater with 7 levels by Bro
  • BackgroundBuilder RoofTopView fix by Bro
  • FadePalettes in room templates by Bro
  • AlphaColor shader by Henpemaz and ColorEffect shader by Vigaro
  • DecalPreviewer by IsBjorn
  • Many bugfixes; WindRect no longer deletes all objects, BackgroundBuilder RoofTopView sprites appear in the right positions, Fog & Backgrounds can appear in gates and shelters, Machinery shaders load properly now.

This update does not yet include ways to disable undesired features

Enjoy your coal

29 Dec 13:48
Compare
Choose a tag to compare

What's Changed

This poorly-holiday-timed update contains exactly one unnecessary, unrequested and annoying Clippy clone with animation loop by MerFaruk. The two people out there using RegionKit.Machinery can now benefit from V2 which has the exact same feature set, no documentation (yet) and the benefit of not being completely unmaintainable on the inside this time (V1 doesn't work at all anymore, have fun redevtooling).

New Contributors

Full Changelog: 3.12...3.13

3.12

30 Oct 16:35
7e5edbe
Compare
Choose a tag to compare

What's Changed

Full Changelog: 3.11.1...3.12

3.11.1

23 Sep 23:48
b806b8c
Compare
Choose a tag to compare

fixed excessive logging

3.11

22 Sep 11:13
d765b68
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: 3.10.1...3.11