Releases: Raytwo/Cobalt
Version v1.9.2
Bugfix(es)
- Fix mods not loading because I'm a dumbass
Version v1.9.1
Bugfix(es)
- Fix an issue where mods with a malformed configuration file were loaded instead of discarded.
Version v1.9.0
New feature(s)
- Implement support for mod configuration files. This is the new and proper way to depend on other mods and load after them, so you do not have to rely on mods being loaded by alphanumerical order anymore.
Version v1.8.0
News
Cobalt is now available to download on Nexus Mods, should you prefer keeping track of updates on a modding website!
Gamebanana upload is under consideration.
Bug fix(es)
- Address crashes happening on console when entering sleep mode and then waking up.
Improvement(s)
- Make changes to the chapter code so that chapters without a Field defined will now return to the world map after running Startup and Opening in the script. This is useful if you'd like to make a chapter that's only showing a cutscene and giving an item, for example.
Version v1.7.2
News
Cobalt is now available to download on Nexus Mods, should you prefer keeping track of updates on a modding website!
Gamebanana upload is under consideration.
Bug fix(es)
- Having a mod with a custom lua file will no longer prevent you from getting Libération at the end of chapter 2.
The lack of tutorials in Somniel when having one is still not addressed, so remove custom lua files from your mods once you've got what you needed out of it.
This is only a workaround until a proper way to run custom lua files is implemented (which will probably take the form of the Dragon's Gate from past FE entries)
Version v1.7.1
News
Cobalt is now available to download on Nexus Mods, should you prefer keeping track of updates on a modding website!
Gamebanana upload is under consideration.
Bug fix(es)
- Cobalt should no longer crash on the splash screen or soon after on console if the logger is not connected to the console.
Version v1.7.0
News
Cobalt is now available to download on Nexus Mods, should you prefer keeping track of updates on a modding website!
Gamebanana upload is under consideration.
New feature(s)
- Expand the amount of allowed Skills to 8192 (previously 1280). Nothing bad will happen if you use the Skill Limit Expansion mod, but feel free to remove it as you don't need it anymore.
Improvement(s)
- Error messages when using the new Lua commands are now more descriptive and will tell you what caused an error.
Version v1.6.0
New feature(s)
- Added support for network based logging on console. Use the following executable to connect to your Switch before or after the game is running.
- Double the size of supported AssetTable conditions to prevent the dreaded blockman.
Version v1.5.0
New feature(s)
Added new event for plugin developers:
ProcInstJump
Notifies the listener when a ProcInst tries to jump to a label
Argument(s):
proc
: &'static ProcInst
label
: i32