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Releases: Raytwo/Cobalt

Version v1.20.1

10 Jan 21:17
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Bugfix(es)

  • Properly remembers the Render Scale Enabled setting between sessions

Note

Version v1.20.0

08 Jan 17:01
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Improvement(s)

  • Improve performance of XML merging by up to 400% (@chrom-sevy)

Bugfix(es)

  • Lock network logging on emulator again until a fix for the freezes is found

Version v1.19.0

01 Jan 19:43
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New Feature(s)

  • Add a new setting to toggle the Render Scale setting (disabled by default, enable it if you use the feature)
  • Add an optional repository field to config.yaml for plugin mods
  • Add support for MapStatus sprite loading. (@MistressAshai, @SierraSak)

Improvement(s)

  • Enable network logging on Ryujinx (this is mostly for macOS users because they cannot see the console)

Bugfix(es)

  • Properly apply the vibration toggle in various places. (@DogeThis)

Version v1.18.0

15 Dec 17:22
0c7037c
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New Feature(s)

Improvement(s)

  • Add a concrete error message when a custom bundle has a dependency on a file that isn't originally in the game.

Bugfix(es)

  • GodRing Unit, GodRing God, GodFacePicture sprite loading are now loading from their intended folders. (@MistressAshai)

Version v1.17.0

11 Dec 10:36
0c7037c
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Improvement(s)

  • Implement fallback for voice mods so that they can call events from other entries (@MistressAshai)
  • The skill command DragonAttributeCommand now returns the proper value (16) instead of 8. This is a bug in the game that had no side effect but will be useful to fix for skill mods.

Version v1.16.0

28 Oct 17:20
0c7037c
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New Feature(s)

  • Add support for GodRing Unit, GodRing God, GodFacePicture sprite loading and replacement (@MistressAshai)
  • Add support for V_Ring voice lines (@MistressAshai)

Improvement(s)

  • Implements caching for mods with .bundle files, cutting boot times by ~50% starting from the second run.

Bugfix(es)

  • Speed up boot times by 2.5 seconds if no .bundle files are found within the modpack.
  • Silence some logs spamming the console

Version v1.15.1

20 Oct 21:57
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Bugfix(es)

Version v1.15.0

20 Oct 12:37
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New feature(s)

  • Support for voice lines that are waited on (V_Arena_Name, .V_Title, ...)
  • Support for V_Pick voice lines
  • Support for lipsync file addition/redirection
  • Support for calling voice lines from the original pool (@DogeThis)
  • Support for V_Engage_Respond (@MistressAshai)

Improvement(s)

  • Better error reporting for issues with zipped mods

Version v1.14.0

07 Oct 12:57
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New feature(s)

  • Implement support for individual voiceline replacement/addition through custom banks.

Version v1.13.2

24 Sep 19:41
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Improvement(s)

  • (For developers) Double memory pool for hooks