You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Add Open Bindings UI Function call and Blueprint Node, Update Toolbar call
4.16+
Use World ToMeters from HMD Module instead of getting from current settings for safety
All
Generate Temporary Keys on the fly
All
Remove Special Grab Modes for Cosmos
All
Fix for Issue #75 : Ensure the controller types are present in the action manifest even when there are no existing controller bindings.
4.23+
Patch for Issue #69 & #70 : With UE 4.23+, ensure Default Config File is updated with temporary actions as Input.ini isn't being honoured in the first loaded level by the engine
All
Hide Temporary Keys from Blueprint and Action Bindings
4.18+
Add more uniqueness to Editor project app id to handle multiple projects with the same name and different engine builds
All
Convenience BP node/function to wipe user Input settings so developers can override old DefaultInput ini for published titles.
All
Add auto-regeneration of controller bindings
All
Fix issue with overwriting controller binding files