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[GUIDE] Cloning The DAVE Repository for DAVE
Darren Cheng edited this page Jul 25, 2019
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This is for anyone that wants to clone the changes to DAVE either to contribute or just to screw around in DAVE. The vanilla branch can also be used to revert to vanilla branches for making/testing your own things.
- There is only enough changes for ceos_data.ccd to compile
- To compile startpos you will need to have the mod's main pack file in the data/ directory and set to type Movie
- Backup everything in the raw folder
- Empty your raw folder
- Clone the DAVE repository to that folder (https://github.com/ZadesSC/tt3k_dw9_dave.git)
- Add everything back except the db/ folder
- Open DAVE and play around
I'll add more details here for people not used to git and want to play around in DAVE and get into modding TW or so. I'll be using GitHub Desktop for this as its easily available and easy to use and we are using GitHub after all. You can choose your own git manager, I personally just use either the Linux command line or SourceTree but the choice is up to you.
Your assembly_kit folder should be at: <steam_location>\SteamApps\common\Total War THREE KINGDOMS\assembly_kit\raw_data
- Create a GitHub account if you haven't done so already
- Make sure you have a clean install of the TT3K Assembly Kit
- Go to your assembly_kit/raw_data/ folder and backup the contents to somewhere on your computer
- Delete all the contents in assembly_kit/raw_data/
- Download and install GitHub Desktop
- Login using your GitHub account and then click "Clone a repository from the Internet..."
- Go to the URL tab and enter the DAVE repository's URL and the location of the raw folder and hit Clone The URL of the DAVE repo: https://github.com/ZadesSC/tt3k_dw9_dave.git
- Now go to your backup you made you 3 and copy everything back except for the db/ folder, your end result should look something like this:
- Open DAVE and go to "Local Changes" -> "Display Local Changes" to see that local changes has been added into DAVE