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Dune Dynasty v1.6.0

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@codeflorist codeflorist released this 02 Jul 11:23
· 123 commits to master since this release

"The battle for Dune returns.... NOW!"

This release contains commits from:

Changes (see CHANGES.TXT for details):

  • Adds support for HiDPI displays

    • With seperate scaling factors of menubar, viewport and actionbar from 1-8
  • Adds Multiplayer:

    • Up to 6 players
    • With 3 additional factions: Fremen, Sardaukar and Mercenaries
    • Setting for lose condition: either by losing all structures or structures plus ground-units
    • Settings for starting credits and amount of spice fields
    • Random map seeds (or enter fixed map seed)
    • Shared starport-inventory
  • Adds support for new music packs (with songs sorted into attack/idle music):

    • Dune (1992) game (by Cryo) music by Stéphane Picq and Philippe Ulrich: The excellent award-winning soundtrack for Dune II's predecessor - the 1992 Dune game by Cryo. It is very atmospheric, and makes Dune II a much more relaxing and chill experience. Two versions are supported:
    • Dune (1984) Original Motion Picture Soundtrack by Toto and Brian Eno
    • Dune: Part One (2021) Original Motion Picture Soundtrack and "The Dune Sketchbook" soundtrack - both by Hans Zimmer
  • New control enhancements:

    • LMB double click or Ctrl + LMB selects all units of the same type in current viewport
    • Ctrl + RMB sets rally points for all similar buildings
    • Ctrl shows rally points for all similar buildings
    • Tab key selects next building of the same type
    • Space key focuses viewport on selected structure
    • ESC pauses/cancels factory task
    • Added hotkeys for each type of unit/structure
  • New in-game settings:

    • Resolution and window mode (requires restart)
    • Enable/Disable music sets (requires restart)
    • Sliders for seperate scaling of menubar, viewport and actionbar from 1-8 (accomodating HiDPI displays).
  • Many more fixes and improvements