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classref: Sync with current master branch (7b1ed52)
Create Cherrypick PR #30: Pull request #10517 closed by mhilbrunner
January 18, 2025 08:23 2s classref/sync-7b1ed52
January 18, 2025 08:23 2s
Merge pull request #10517 from godotengine/classref/sync-7b1ed52
Continuous integration #13872: Commit cb80512 pushed by mhilbrunner
January 18, 2025 08:23 2m 11s master
January 18, 2025 08:23 2m 11s
Sync Class Reference
Sync Class Reference #117: Scheduled
January 18, 2025 03:20 32s master
January 18, 2025 03:20 32s
Tweaked wording for max_slides
Continuous integration #13871: Pull request #10516 opened by Ratstail91
January 18, 2025 02:08 Action required Ratstail91:master
January 18, 2025 02:08 Action required
Update setting up XR for Godot 4.3
Create Cherrypick PR #29: Pull request #10510 closed by mhilbrunner
January 18, 2025 01:27 33s skyace65:Setup-XR
January 18, 2025 01:27 33s
Merge pull request #10510 from skyace65/Setup-XR
Continuous integration #13870: Commit 2062dff pushed by mhilbrunner
January 18, 2025 01:27 1m 57s master
January 18, 2025 01:27 1m 57s
Document adding scene-unique nodes by prefixing with '%'
Continuous integration #13868: Pull request #10514 opened by Synzorasize
January 17, 2025 10:50 2m 9s Synzorasize:101163_update
January 17, 2025 10:50 2m 9s
pip in /. - Update #949460490
Dependabot Updates #62: by dependabot bot
January 17, 2025 09:57 48s master
January 17, 2025 09:57 48s
github_actions in /. - Update #949451301
Dependabot Updates #61: by dependabot bot
January 17, 2025 09:36 39s master
January 17, 2025 09:36 39s
Clarify the impact of "Normal Map (RG Channels)" on texture imports. …
Continuous integration #13865: Commit 8996cc1 pushed by mhilbrunner
January 16, 2025 20:15 2m 7s master
January 16, 2025 20:15 2m 7s
github_actions in /. - Update #948882956
Dependabot Updates #60: by dependabot bot
January 16, 2025 09:11 41s master
January 16, 2025 09:11 41s
pip in /. - Update #948882353
Dependabot Updates #59: by dependabot bot
January 16, 2025 09:09 52s master
January 16, 2025 09:09 52s
Update setting up XR for Godot 4.3
Continuous integration #13864: Pull request #10510 synchronize by skyace65
January 16, 2025 03:17 1m 54s skyace65:Setup-XR
January 16, 2025 03:17 1m 54s
Update setting up XR for Godot 4.3
Continuous integration #13863: Pull request #10510 synchronize by skyace65
January 16, 2025 03:14 2m 12s skyace65:Setup-XR
January 16, 2025 03:14 2m 12s
Clarify the impact of "Normal Map (RG Channels)" on texture imports.
Continuous integration #13862: Pull request #10511 synchronize by tom-schultz
January 16, 2025 01:47 2m 6s tom-schultz:patch-1
January 16, 2025 01:47 2m 6s
Merge pull request #10502 from The-oldone/Fix-typo-in-visual-shaders
Continuous integration #13861: Commit 8f772f6 pushed by mhilbrunner
January 16, 2025 00:03 2m 7s master
January 16, 2025 00:03 2m 7s
Update setting up XR for Godot 4.3
Continuous integration #13859: Pull request #10510 synchronize by skyace65
January 15, 2025 22:56 3m 6s skyace65:Setup-XR
January 15, 2025 22:56 3m 6s
Update setting up XR for Godot 4.3
Continuous integration #13858: Pull request #10510 synchronize by skyace65
January 15, 2025 22:54 1m 24s skyace65:Setup-XR
January 15, 2025 22:54 1m 24s
Update setting up XR for Godot 4.3
Continuous integration #13857: Pull request #10510 opened by skyace65
January 15, 2025 22:54 38s skyace65:Setup-XR
January 15, 2025 22:54 38s