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Clarify the impact of "Normal Map (RG Channels)" on texture imports. #10511

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merged 2 commits into from
Jan 16, 2025

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@tom-schultz tom-schultz commented Jan 15, 2025

Updating the docs to specify that the RG texture compression does not reduce memory usage, it improves quality. Per Clay John, this is a documentation issue not a code issue.

Fixes godot-engine/godot#101610

@tom-schultz tom-schultz changed the title Fixes godot-engine/godot#101610 Clarifying the impact of "Normal Map (RG Channels)" on texture imports. Jan 16, 2025
@AThousandShips AThousandShips changed the title Clarifying the impact of "Normal Map (RG Channels)" on texture imports. Clarify the impact of "Normal Map (RG Channels)" on texture imports. Jan 16, 2025
@clayjohn clayjohn added bug area:manual Issues and PRs related to the Manual/Tutorials section of the documentation topic:import labels Jan 16, 2025
@clayjohn clayjohn added this to the 4.4 milestone Jan 16, 2025
@mhilbrunner mhilbrunner merged commit 8996cc1 into godotengine:master Jan 16, 2025
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Merged. Thanks and congrats on your first merged contribution!

@mhilbrunner mhilbrunner removed this from the 4.4 milestone Jan 16, 2025
@tom-schultz tom-schultz deleted the patch-1 branch January 16, 2025 21:23
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