v1.1.8 Stable
Major changes since last stable release:
-death working properly, IE no revive bugs
-fixing the edge cases where combat breaks sometimes, that is fixing the infinite loops and such
-ghosts no longer can fight all enemies, this was never intended
-initial Termina compatibility patch. This includes fixing all switches that should've been client side but had not been added to the client side list yet.
-player marriage combat will be implemented (players coinflip for control over the body each round).
-assist in battle option
-mahabre lag improvment
-info api is better now
-more effects work in battle for both players
-possible audio fix (where it plays duplicates)
-back end changes
-improved connection slightly
-made disconection slightly better
-remove rejoin button from main menu as it mostly caused errors
-Slightly better error page
-errors now log to a file that contains all errors that went wrong in full detail
-added meta tags for equip callback
-all changes from the unstable builds between last stable build and now.
Minor changes and other things in the modloader:
-rougelike wall generation kinda works
-a lot more documentation
-fixed the linting of some files that were neglected
-updated web docs
-added prompt to ensure user is on the version of the game the mod loader thinks they are just till it can be verified that thats working
-likely fixed isFunger not getting correct game version
-data load order changes
-fixed termina ladders
link to release: https://github.com/mattieFM/FearAndHungerModManager/releases/tag/v1.1.8
Full changelog from last stable build to this one: v1.1.2...v1.1.8
Changelog Since last release: v1.1.7...v1.1.8