Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
tobiasksu authored Apr 4, 2022
1 parent 88547cd commit f9ccb88
Showing 1 changed file with 6 additions and 1 deletion.
7 changes: 6 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ Source code to Overload Level Editor (OLE) and Decal Mesh Editor (DMeshEditor)
- Fix lava particle effect size (by kevin)
- Align copy/paste by edge (by kevin)
- UV Editor window UI location/visible tweaks (by Sirius)
- Fix quaternion conversion used for light rotation (by Arne)
- Fix quaternion conversion used for entity rotation (by Arne)
- Add "Bisect Polygon" button (by Sirius)
- Locale independent hunter/falcon export (by Arne)
- Fix export with portal with lava slave side (by Arne)
Expand All @@ -30,6 +30,11 @@ Source code to Overload Level Editor (OLE) and Decal Mesh Editor (DMeshEditor)
- Fix degenerate cases; make drag mark update marked vertex/face counts correctly (by Sirius)
- Fix display of textures in decal list (by Arne)
- Show current entity coordinates in Entity Coords input box (by Sirius)
- Fix inverted default segment UV orders (by kevin)
- Custom reflection probe options (by kevin)
- Trigger entity subtype for placing reflection probes directly instead of through LevelPost
- Checkbox in level custom info to include or exclude default chunk-based reflection probes on export
- Exported reflection probes are always forced on

#### How to build

Expand Down

0 comments on commit f9ccb88

Please sign in to comment.