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Releases: pardeike/Zombieland

Zombieland v3.0.1

07 Mar 19:16
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Zombieland v3.0.1 fixes melee calculations and allows zombie bites only on close interactions

Zombieland v3

04 Mar 20:07
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Zombieland 3 brings you new exciting features to your favorite zombie mod for RimWorld.

  • Configurable melee dodge chance against zombies that scales with melee experience.
  • A new area manager that can warn you when colonists enter/leave a certain area.
  • Settings are now searchable.
  • Custom blacklisting of biomes.
  • More customization!
  • Bug fixes!

Zombieland v2.9.5

21 Feb 17:32
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v2.9.5 improves performance with SoS2 installed

Zombieland v2.9.4

21 Feb 00:02
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v2.9.4 fixes zombie rendering in space and prevents zombies from ever spawning in space (except when ships are infected)

Zombieland v2.9.3

16 Feb 19:30
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v2.9.3 prevents zombie events in space

Zombieland v2.9.2

31 Jan 20:45
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Zombieland v2.9.2 adds option to hide zombie health bar and balances dark slim properties

Zombieland v2.9.1

30 Jan 19:13
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v2.9.1 fixes a error that keeps spamming when you don't have the Save Our Ship 2 mod installed

Zombieland v2.9

28 Jan 03:31
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v2.9 support Save Our Ship 2 - Zombies in Space!

Zombieland v2.8

19 Jan 22:27
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Zombieland v2.8 brings you

  • adds a new way for zombies to wander at night
  • adds configurable wandering
  • adds health bar on mouse over
  • low consciousness makes zombies stay confused
  • better healing
  • more equal speed across different zombie body types
  • adds roping confused (low consciousness) zombies
  • adds zombie shocker

ENJOY

Zombieland v2.7.1

13 Jan 19:39
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v2.7.1 fixes zombie spawning and a bug with saving colonist settings