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[common] CreateWeaponProcDamage() is now using the proper critMultipl…
…ier for non-magic procs [common] "Shocking" equipment now always deals non-crit self-damage [common, core] Dismantle and Dragonbreath Chili procs can now properly crit, and Explosive use spell crit multiplier [hunter, warrior] next attack queue spells no longer have a ProcMask set [priest] Mind Sear and Shadow Word: Death can now crit [rogue] Envenom and Shuriken Toss were wrongly benefiting from Lethality
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