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Beta Release 30
Robosturm edited this page Mar 18, 2023
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4 revisions
Get it here: https://github.com/Robosturm/Commander_Wars/releases/tag/Beta_30_2_Build1
Patch 1 Notes:
- Fixed palettes not loading for maps or savegames created in Beta 29.x
- Fixed aw ds boat units not able to move across lakes
- Fixed an issue where the wrong view player was used in multiplayer matches, disabling some inputs and granting vision of things you shouldn't see
- Fixed aw2 lab mission victory conditions not including routing the enemy
- Fixed initially loaded palette not applied on clients
- improved handling of float values representing the charged bar and health of units. They get floored now preventing potential async behaviour.
- this might break replays in a very view rare race conditions made with older releases
- improved palette handling when placing rivers, pipelines etc. on tiles with a different palette in the editor
- added initial code to save and reload the dedicated server --> currently under test for feature updates of the server.
- So running games can be migrated to a new version
- small boats can now cross river bridges
- updated to qt 6.4.3. This should fix a couple of issues related to windows sound replaying
- added support for terrain palettes. Meaning you can play the same map with different styles
- running games on the dedicated server now have a green text if it's your turn in that match
- Fixed AW1 and AW2 campaign missing victory conditions
- Fixed replays not working
- Fixed bg infatry shrinking while moving
- fixed aw1 and aw ds using powers not working
- fixed caulder not working as intended in aw1, aw2 and awds mod
- fixed several issues related to the dedicated server not working as intended
- fixed a bug where units had no ammo and fuel in the map editor
E-Mail-Contact: [email protected] ask for help here. :)